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Day of defeat source internet requirements
Day of defeat source internet requirements






Consequently, the soldiers could be decide to obey or not to obey the order of the voice command (and gesture). I understand that may no longer be possible to reactivate it in Dod:S, but my opinion is that a system of bots for Dod:S should follow roughly the same path trodden by "Jowo", and only you are able to do currently! One of the greatest qualities of sturmbot is the ability of the AI to interact as a squad-team, in which the soldier was emit voice and gestures commands, one to each other. Since then I play Dod, however, with the death of the developer "Johan 'Jowo' Linde", the project "Sturmbot" was interrupted (v1.7). A long time i trying to contact Cheeseh: I am a fan of Dod classic with bots (old system "Sturmbot") since beta v3.1 (around the years 2001/2002). Sir Alencore, i hope you are the same person named "Cheeseh" (Rcbot developer). The results will be probably very fantastic !!! Thanks for who considering this message! My expectation is that someone considers this as a positive opinion, and based on this changelog, implement new scripts that produce the same desired effects:

day of defeat source internet requirements

With this suggestion i also put a link to the changelog of Sturmbot. I am not able to program bots, but many people would like to get the same experience of playing Dod:S like the old and good Sturmbot system. I tried to recreate the same game experience of Dod classic with bots in Dod:S, but in the currents systems of bots for Dod:S there are no equal resources like in the Sturmbot. All this causing a feeling of being in a real war (as in game "Medal of Honor: Alied Assault"). This characteristic made the atmosphere of game much more dramatic (like a thriller movie, similar to the famous "Saving private Ryan"), because the human player could be hear the commands of his own team and the screams of the enemy (when they were approaching). One of the greatest qualities of old Sturmbot is the ability of the AI ​​to interact as a squad-team, in which the soldier was emit voice and gestures commands, one to each other (the Sturmbot wore the animations and voices, existing as standard in the game). I understand that may no longer be possible to reactivate it in Dod:S, but my opinion is that a system of bots to Dod: Source should follow roughly the same path trodden by "Jowo".

day of defeat source internet requirements day of defeat source internet requirements

However, with the death of the developer "Johan 'Jowo' Linde" (Tsunami:2005), the project "Sturmbot" was interrupted (in version 1.7). I play Dod classic with bots (old system "Sturmbot") since beta 3.1 version (around the years 2001/2002).








Day of defeat source internet requirements